01 Scope and controller
This policy applies to the official MAFIA HOTEL website at mafiahotel.store and to the MAFIA HOTEL game. RedForge is responsible for the processing described here. Storefronts, platform accounts, and third-party services also have their own privacy policies.
02 Website data
This website is a static information site. It does not contain account registration, contact forms, advertising trackers, or analytics scripts, and it does not set its own cookies.
Our hosting provider may automatically process standard server-log information—such as IP address, browser type, requested page, date and time, and security events—to deliver and protect the site. Those logs are controlled and retained by the hosting provider under its own terms and settings.
03 Game data
Information required to play online
Online play requires technical information to establish and maintain a multiplayer session. Depending on the game version and platform, this can include a platform account identifier, session and connection identifiers, region, latency, connection state, device and network information, and gameplay state needed to synchronize the match.
Proximity voice chat transmits audio to other players during a session. RedForge does not record or store voice-chat audio. Other players may use their own recording tools, which RedForge does not control.
Optional analytics
Unity Analytics remains off unless you choose Allow in the game. If you consent, we send limited technical and gameplay events to understand connection reliability, technical issues, balance, and match flow. These events can include:
- game build version, game mode, gameplay and connection type;
- maximum players, extra test peers, reconnect status, connection result, failure category, and connection duration;
- match stage, player count, round number, winning faction, match duration, and whether the session was a test;
- phase name, round number, and player count when a phase begins.
Our voluntary analytics events do not include your name, platform account ID, lobby code, room choice, secret role, voice, chat, or webcam data. Network and platform providers may still process IP addresses or technical identifiers as necessary to provide their services.
04 Why data is used and who processes it
We use necessary online-service data to operate multiplayer matches, synchronize players, provide voice chat, prevent abuse, secure the service, and diagnose failures. We use optional analytics only with your consent to improve reliability and game balance.
Information may be processed on our behalf or as an independent service by:
- Unity Technologies, for consent-based game analytics and Unity services;
- Photon Engine / Exit Games, for multiplayer networking and voice transport;
- Epic Games Store, Steam, or another platform provider, for store, entitlement, account, overlay, and platform features used by that version of the game;
- Namecheap or the active web-hosting provider, for website delivery, logs, and infrastructure security.
These providers may process data in countries other than your own. Their privacy notices describe their safeguards, locations, and retention practices.
05 Your choices
You can decline optional analytics when first asked. Declining does not stop you from playing. You can later change your analytics choice in the game settings.
The settings menu also provides access to Unity’s privacy information and a data-deletion request for analytics data. Storefront and platform account choices must be managed with the relevant platform provider.
06 Retention and security
We keep information only for as long as reasonably needed for the purposes described in this policy, to meet legal obligations, or to resolve disputes. Service providers apply their own documented retention periods. RedForge does not retain voice-chat audio.
We use reasonable technical and organizational safeguards designed to protect information. No online service can guarantee absolute security.
07 Your privacy rights
Depending on where you live, you may have rights to access, correct, delete, restrict, or object to processing of your personal information, to withdraw consent, or to receive a portable copy. Withdrawing consent does not affect processing that occurred before withdrawal.
You may also have the right to complain to your local data-protection authority. We may need enough information to verify and fulfill a request, but we will not ask for more than is reasonably necessary.
08 Children’s privacy
MAFIA HOTEL is not directed to children under 13, or to a higher minimum age where required by local law. We do not knowingly collect personal information from children in violation of applicable law. A parent or guardian who believes a child provided personal information should contact us.
09 Changes to this policy
We may update this policy when the game, website, providers, or legal requirements change. We will post the revised policy here and update the effective date. Material changes may also be announced in the game or on an official store page.
10 Contact
For privacy questions or requests, contact RedForge at privacy@mafiahotel.store. Please do not send passwords, payment details, or government identification unless we specifically and securely request it to verify a legal request.